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Dive into the research topics where Hernan Alejandro Quintana Cruz is active. These topic labels come from the works of this person. Together they form a unique fingerprint.
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Collaborations and top research areas from the last five years
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Gamit! Icing on the Cake for Mathematics Gamification
Rincon-Flores, E. G., Santos-Guevara, B. N., Martinez-Cardiel, L., Rodriguez-Rodriguez, N. K., Quintana-Cruz, H. A. & Matsuura-Sonoda, A., 27 Jan 2023, In: Sustainability (Switzerland). 15, 3, 2334.Research output: Contribution to journal › Article (Contribution to Journal) › peer-review
Open Access10 Scopus citations -
Gamit! Interactive platform for gamification
Rincon-Flores, E. G., Rodriguez-Rodriguez, N., Santos-Guevara, B. N., Sonoda, A. M. & Quintana-Cruz, H., 2022, Proceedings of the 2022 IEEE Global Engineering Education Conference, EDUCON 2022. Jemni, M., Kallel, I. & Akkari, A. (eds.). IEEE Computer Society, p. 10-13 4 p. (IEEE Global Engineering Education Conference, EDUCON; vol. 2022-March).Research output: Chapter in Book/Report/Conference proceeding › Paper (Conference contribution) › peer-review
4 Scopus citations -
Utilización de videojuegos en la industria y en la educación
Quintana-Cruz, H., 28 Apr 2022, In: Ingeniería Industrial. 42, p. 251-264 14 p.Translated title of the contribution :Use Of Video Games In Industry And Education Research output: Contribution to journal › Article (Contribution to Journal) › peer-review
Open Access -
Applying Pair Programming Practice in the Improvement of Software Design Skills, in an Undergraduate Course
Quintana, H. & Grados, B., 15 Jun 2020, ITiCSE 2020 - Proceedings of the 2020 ACM Conference on Innovation and Technology in Computer Science Education. Association for Computing Machinery, p. 543-544 2 p. (Annual Conference on Innovation and Technology in Computer Science Education, ITiCSE).Research output: Chapter in Book/Report/Conference proceeding › Paper (Conference contribution) › peer-review
2 Scopus citations -
Heuristics applied to mutation testing in an impure functional programming language
Gutiérrez-Cárdenas, J., Quintana-Cruz, H., Mego-Fernandez, D. & Diaz-Baskakov, S., 2019, In: International Journal of Advanced Computer Science and Applications. 10, 6, p. 538-548 11 p.Research output: Contribution to journal › Article (Contribution to Journal) › peer-review
Open Access
Projects
- 1 Finished
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Impacto de la Gamificación en el Desarrollo de Competencias Blandas y Emociones en Entornos Académicos
Quintana Cruz, H. A. (PI), Rodriguez Rodriguez, N. K. (CoI), Matsuura Sonoda, A. (CoI), Rincon-Flores, E. G. (ECoI), Santos-Guevara, B. N. (ECoI) & Martinez-Cardiel, L. (ECoI)
1/04/25 → 31/03/26
Project: Research