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Bringing integrated multimedia content into virtual reality environments

Research output: Chapter in Book/Report/Conference proceedingPaper (Conference contribution)peer-review

1 Scopus citations

Abstract

Most of the tools and languages for modeling Virtual Reality environments, such as VRML, X3D, Java3D, etc. do not allow the description of synchronized presentation of multimedia content inside these environments. Multimedia capabilities motivate users capturing their attention, which is actually an asset when we want to provide them with a higher degree of immersion inside Virtual Reality applications. This paper presents a robust and generic solution for the integrated presentation of different kinds of media objects inside virtual environments based on the Graphical Engine OGRE.

Original languageEnglish
Title of host publicationTransactions on Edutainment III
EditorsZhigeng Pan, Adrian David Cheok, Wolfgang Muller
Pages219-230
Number of pages12
DOIs
StatePublished - 2009
Externally publishedYes

Publication series

NameLecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics)
Volume5940 LNCS
ISSN (Print)0302-9743
ISSN (Electronic)1611-3349

Keywords

  • Interactive multimedia documents
  • OGRE
  • OGRE-multimedia
  • Virtual reality

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