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Embedding multimedia content within Virtual environments the OGRE approach

Research output: Chapter in Book/Report/Conference proceedingPaper (Conference contribution)peer-review

Abstract

Most of the tools and languages for modeling Virtual Reality environments, such as VRML, X3D, Java3D, etc. do not provide means of describing the synchronized presentation of multimedia content inside these environments. Multimedia has demonstrated its capabilities of motivating users and capturing their attention, which is an interesting characteristic when we want to provide a higher degree of immersion inside Virtual Reality applications. This paper presents a robust and generic solution for the integrated presentation of different kinds of media objects inside virtual environments based on the Graphical Engine OGRE.

Original languageEnglish
Title of host publicationGRAPP 2008 - Proceedings of the 3rd International Conference on Computer Graphics Theory and Applications
Pages524-531
Number of pages8
StatePublished - 2008
Externally publishedYes
EventGRAPP 2008 - 3rd International Conference on Computer Graphics Theory and Applications - Funchal, Madeira, Portugal
Duration: 22 Jan 200825 Jan 2008

Publication series

NameGRAPP 2008 - Proceedings of the 3rd International Conference on Computer Graphics Theory and Applications

Conference

ConferenceGRAPP 2008 - 3rd International Conference on Computer Graphics Theory and Applications
Country/TerritoryPortugal
CityFunchal, Madeira
Period22/01/0825/01/08

Keywords

  • Multimedia documents
  • OGRE
  • Virtual reality

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