TY - GEN
T1 - Embedding multimedia content within Virtual environments the OGRE approach
AU - Sampaio, Paulo N.M.
AU - De Freitas, Roberto Ivo C.
AU - Cardoso, Gonçalo Nuno P.
PY - 2008
Y1 - 2008
N2 - Most of the tools and languages for modeling Virtual Reality environments, such as VRML, X3D, Java3D, etc. do not provide means of describing the synchronized presentation of multimedia content inside these environments. Multimedia has demonstrated its capabilities of motivating users and capturing their attention, which is an interesting characteristic when we want to provide a higher degree of immersion inside Virtual Reality applications. This paper presents a robust and generic solution for the integrated presentation of different kinds of media objects inside virtual environments based on the Graphical Engine OGRE.
AB - Most of the tools and languages for modeling Virtual Reality environments, such as VRML, X3D, Java3D, etc. do not provide means of describing the synchronized presentation of multimedia content inside these environments. Multimedia has demonstrated its capabilities of motivating users and capturing their attention, which is an interesting characteristic when we want to provide a higher degree of immersion inside Virtual Reality applications. This paper presents a robust and generic solution for the integrated presentation of different kinds of media objects inside virtual environments based on the Graphical Engine OGRE.
KW - Multimedia documents
KW - OGRE
KW - Virtual reality
UR - https://www.scopus.com/pages/publications/55649103452
M3 - Articulo (Contribución a conferencia)
AN - SCOPUS:55649103452
SN - 9789898111203
T3 - GRAPP 2008 - Proceedings of the 3rd International Conference on Computer Graphics Theory and Applications
SP - 524
EP - 531
BT - GRAPP 2008 - Proceedings of the 3rd International Conference on Computer Graphics Theory and Applications
T2 - GRAPP 2008 - 3rd International Conference on Computer Graphics Theory and Applications
Y2 - 22 January 2008 through 25 January 2008
ER -