@inproceedings{1e2c3d0ec77c44469f0e745e4e55fcfd,
title = "Gesture interaction metaphors within 3D environments: Revisiting the literature",
abstract = "3D virtual environments provide a large potential for the development of applications in several domains. Throughout the years different efforts have been done in order to enhance the development of these environments. In particular, the proposal of interaction metaphors applied to 3D environments which aim at replicating real world concepts into the virtual environment, facilitating user's interaction. However, the proposal and implementation of new interaction techniques is always challenging. Therefore, the importance of identifying the existing interaction metaphors and their taxonomy. This work proposes a literature review about the existing interaction metaphors within 3D environments, their classification and introduces a subset of gesture metaphors that can be implemented generically across different implementation platforms.",
keywords = "3D environment, Gesture Interaction, Immersion, Manipulation, Navigation, Selection, Virtual Reality",
author = "Costa, \{Diego P.\} and Sampaio, \{Paulo N.M.\} and Martins, \{Val{\'e}ria Farinazzo\}",
note = "Publisher Copyright: {\textcopyright} 2017 IEEE.; 43rd Latin American Computer Conference, CLEI 2017 ; Conference date: 04-09-2017 Through 08-09-2017",
year = "2017",
month = dec,
day = "18",
doi = "10.1109/CLEI.2017.8226414",
language = "Ingl{\'e}s",
series = "2017 43rd Latin American Computer Conference, CLEI 2017",
publisher = "Institute of Electrical and Electronics Engineers Inc.",
pages = "1--10",
editor = "Rodrigo Santos and Hector Monteverde",
booktitle = "2017 43rd Latin American Computer Conference, CLEI 2017",
}