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Applying Pair Programming Practice in the Improvement of Software Design Skills, in an Undergraduate Course

  • Hernan Quintana
  • , Billy Grados

Producción científica: Capítulo del libro/informe/acta de congresoArticulo (Contribución a conferencia)revisión exhaustiva

2 Citas (Scopus)

Resumen

Teaching design patterns has proved to be a complicated topic in software engineering courses. Practitioners require mastering this technique in order to develop higher-quality programs. As part of the experiment, we used pair programming practice to solve this problem in an undergraduate classroom activity, aiming that finding the best pair configuration based on previous programming skills and character affinity, would lead us to better results. The experiment was divided into five rounds, increasing the complexity every each exercise. Afterward, we compared the score obtained by the students in the mid-term exam with last semester scores, resulting in an improvement of 0.37 points with the previous semester, which was 12.3% of the highest score (3 points).

Idioma originalInglés
Título de la publicación alojadaITiCSE 2020 - Proceedings of the 2020 ACM Conference on Innovation and Technology in Computer Science Education
EditorialAssociation for Computing Machinery
Páginas543-544
Número de páginas2
ISBN (versión digital)9781450368742
DOI
EstadoPublicada - 15 jun. 2020
Evento25th ACM Conference on Innovation and Technology in Computer Science Education, ITiCSE 2020 - Trondheim, Noruega
Duración: 15 jun. 202019 jun. 2020

Serie de la publicación

NombreAnnual Conference on Innovation and Technology in Computer Science Education, ITiCSE
ISSN (versión impresa)1942-647X

Conferencia

Conferencia25th ACM Conference on Innovation and Technology in Computer Science Education, ITiCSE 2020
País/TerritorioNoruega
CiudadTrondheim
Período15/06/2019/06/20

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