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Embedding multimedia content within Virtual environments the OGRE approach

Producción científica: Capítulo del libro/informe/acta de congresoArticulo (Contribución a conferencia)revisión exhaustiva

Resumen

Most of the tools and languages for modeling Virtual Reality environments, such as VRML, X3D, Java3D, etc. do not provide means of describing the synchronized presentation of multimedia content inside these environments. Multimedia has demonstrated its capabilities of motivating users and capturing their attention, which is an interesting characteristic when we want to provide a higher degree of immersion inside Virtual Reality applications. This paper presents a robust and generic solution for the integrated presentation of different kinds of media objects inside virtual environments based on the Graphical Engine OGRE.

Idioma originalInglés
Título de la publicación alojadaGRAPP 2008 - Proceedings of the 3rd International Conference on Computer Graphics Theory and Applications
Páginas524-531
Número de páginas8
EstadoPublicada - 2008
Publicado de forma externa
EventoGRAPP 2008 - 3rd International Conference on Computer Graphics Theory and Applications - Funchal, Madeira, Portugal
Duración: 22 ene. 200825 ene. 2008

Serie de la publicación

NombreGRAPP 2008 - Proceedings of the 3rd International Conference on Computer Graphics Theory and Applications

Conferencia

ConferenciaGRAPP 2008 - 3rd International Conference on Computer Graphics Theory and Applications
País/TerritorioPortugal
CiudadFunchal, Madeira
Período22/01/0825/01/08

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